Interview Questions for Oliver Kocsis, Product Manager at Novakid
In the rapidly evolving world of EdTech, one startup is making waves - Novakid. Based in San Francisco, Novakid is revolutionizing the English as a Second Language (ESL) learning experience for students worldwide.
Novakid's platform offers a gamified learning environment, the Kid's Area, where students can access English lessons, do homework, play games, and more, all free of commercial elements. The learning content at Novakid is regularly maintained and reviewed to ensure it is positive for young students.
One of the key features that set Novakid apart is its commitment to alleviating privacy concerns in education technology. The company strictly protects student data and personal information, limiting access to Novakid staff, students' parents or guardians, and teachers under data processing contracts.
As for the future of EdTech, the next five years are expected to see a strong focus on personalized and adaptive learning powered by AI, mobile learning expansion, and the integration of immersive technologies like augmented reality (AR) and virtual reality (VR) to enhance engagement and experiential learning.
AR and VR will play increasingly important roles by enabling virtual field trips, interactive simulations, and laboratory experiences that provide immersive, hands-on learning opportunities beyond traditional classrooms. From 2026-2027 onward, the trend is toward multimodal learning systems combining text, audio, video, and VR/AR experiences, enabling richer, more contextual understanding and collaboration among students globally.
Novakid is already leveraging these trends with its VR-based English course for children, Virtual Explorer, which features over 200 carefully chosen and designed 360-degree interactive panoramic slides from child-friendly places.
In addition to immersive tech, mobile learning will remain dominant, with mobile platforms enabling access to these AR and VR experiences on widely available devices, fueling greater adoption and learning productivity.
Novakid's AI system monitors and assesses the progress of students closely and customizes their curriculum to their needs. The assessment process is seamless for students and does not cause stress. Customers can switch teachers on Novakid's platform whenever they want, choosing from thousands of teachers. A new teacher can continue exactly where the previous teacher left off.
Looking ahead, Novakid plans to implement speech-to-text solutions and emotion recognition software to advance personalization. The long-term goal is to enable high-quality and equal education globally, allowing the next generation to live in a world without borders.
Sources:
[1] EdTech Magazine. (2021). The Future of AR and VR in Education. Retrieved from https://edtechmagazine.com/k12/article/2021/03/future-ar-and-vr-education
[2] eLearning Industry. (2020). Mobile Learning Trends 2020. Retrieved from https://elearningindustry.com/mobile-learning-trends-2020
[3] Novakid. (n.d.). About Us. Retrieved from https://www.novakid.com/about
[4] EdTech Digest. (2021). Top 100 EdTech Companies 2021. Retrieved from https://edtechdigest.com/2021/04/edtech-digest-announces-2021-top-100-companies-and-cool-tech-products-awards-winners/
- Novakid's commitment to privacy ensures that student data and personal information are strictly protected, limiting access to Novakid staff, parents, guardians, and teachers under data processing contracts.
- The future of EdTech is expected to focus on personalized and adaptive learning powered by AI, with AR and VR playing increasingly important roles in enhancing engagement and experiential learning.
- Novakid is already leveraging these trends with its VR-based English course for children, Virtual Explorer, featuring over 200 interactive 360-degree panoramic slides from child-friendly places.
- In the future, Novakid plans to implement speech-to-text solutions and emotion recognition software to advance personalization and provide high-quality and equal education globally.
- As mobile learning continues to dominate, mobile platforms will enable access to AR and VR experiences on widely available devices, promoting greater adoption and learning productivity.